Wednesday, May 25, 2011

Halo: Reach (campaign)

   

Title: Halo Reach
Platforms: Xbox 360
Trailer: http://www.youtube.com/watch?v=5iWyoxv_V8o
Soundtrack clip: http://www.youtube.com/watch?v=wuS5O7tYFr4
ESRB information: M for blood and violence


Halo: Reach Is the sixth in the phenomenal Halo franchise, coming after Halo: Combat Evolved, Halo 2, Halo 3, Halo 3 ODST, and Halo Wars. It seems like the entire franchise has been leading up to Reach with amazing graphics, animation, game play, and great voice over in the campaign mode.
    In the campaign mode you play as Noble Six, the sixth member of Noble team. Your mission is to defend planet Reach from the invading Covenant forces.
    As for story, Reach doesn't have much creativity in the grand scale, but certain levels involve flying spacecraft for orbital defense, jumping around in zero gravity during a shooting, destroying massive anti-air guns, manning a huge cannon to shoot down banshees, and since it is a Halo game, loading your alien enemies full of bullets.
    Developer Bungie really put a lot of work into Reach.
 The game takes place a year before the events of Combat Evolved. Weapons have something new in store including concussion rifles and DMRs, dual wielding is taken away, but to take its place is a whole bunch of new stuff like jetpacks, armor lockup, sprint, hologram,evade, and active camo.
Your fellow Noble Team members are Jorge, Kat, Carter, Emile, and Jun.
    Game play is great and controls a good, but what I think Reach could have but doesn't is gameplay as the enemies, you can always play as an elite in custom game mode, but I've always wanted to run around in campaign as a brute or even a grunt.
    So even though Reach doesn't let you be a grunt running around yelling about heresy, I give it a 9 out of 10, this is definetely the best FPS right now, but will probably be remembered as an arcade classic in twenty years.

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